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All Elite Wrestling (AEW) could very soon shake up the world of professional wrestling on television for the first time in years.
The nascent promotion has signed a deal with WarnerMedia that will see AEW air a weekly wrestling show on TNT primetime beginning later this year. This marks the first time professional wrestling has aired on TNT since the days of WCW, which was bought out by WWE in 2001 after the so-called Monday Night Wars that saw the two companies go head-to-head in the ratings.
First up under this new deal will be AEW’s inaugural pay-per-view, Double or Nothing, taking place in Las Vegas on May 25. Double or Nothing will stream exclusively on WarnerMedia’s B/R Live while also being available on pay-per-view, as will future AEW events like those already set for June and July. An hour-long pre-show will also air on WarnerMedia and AEW social channels.
While AEW isn't necessarily a threat to challenge WWE directly, the shakeup will inject fresh blood and give wrestling fans options—something McMahon has done a great job of having complete control of for years.
Connor Schell, Executive VP of Content at TV's embattled sports empire, opens up about opinionated talent, working for a new boss and Sage Steele's future.
Schell just moved into a new office on West 66th Street in Manhattan, a 120-year-old building that once served as a National Guard armory. The military symbolism is apt. Schell, a 15-year ESPN veteran who rose through the ranks after co-creating the groundbreaking doc franchise 30 for 30 with Bill Simmons, is taking incoming on a number of fronts.
Read: Hollywood Reporter
Note: Connor Schell is speaking at Hashtag Sports 2019 alongside ESPN personality Mina Kimes. Hear from this pair and 120+ other engagement experts June 26-27 at TimesCenter in New York City.
The retired three-time NBA All-Star will be back for this season’s series, calling it from a virtual broadcast studio. He’ll be taking fans through the playoffs alongside co-host Stephanie Ready, a seasoned NBA broadcaster, from an on-site truck with a production team powered by Intel.
The tech company is in its second year as a virtual reality broadcast partner for the NBA on TNT. Last year, Intel and Turner streamed seven games in virtual reality during the regular season, and a dozen or so more games during the playoffs, including the Western Conference Finals in their entirety.
Last year, Major League Baseball (MLB) and the 30 Clubs routed nearly 250,000 pieces of content collected from every ballpark.
How did they do it?
MLB had a vision to drive deeper fan connections on social, with Live Content Creators (LCCs) at every game to capture content.
Through Greenfly Galleries, MLB’s LCCs distributed multiple forms of media assets directly to team and league social editors for near real-time multi-platform publishing, ultimately giving fans the unique perspectives of the game and its players they cherish and share.
This season, MLB players can access their game content as soon as they walk off the field, to share photos and videos immediately with fans.
Click HERE to learn how MLB dramatically speeds and scales its ability to capture and deliver the best, most relevant social content, driving reach and engagement with its hundreds of millions of fans around the world.
Under Armour started out as a wholesale apparel provider and is transforming itself into a digital business that uses data to help customers achieve their fitness goals.
Paul Fipps, chief digital officer, and T.J. Graven, senior vice president of Global IT, walk through the cultural, technical, and business model changes that made their transformation possible.
The NCAA doesn't do much of anything earth-shaking without being forced—by the courts, by legal threats. Consider the earth shaken just a bit on Tuesday. The nation's most influential amateur organization threw open a door to altering the foundational amateur status that has propped it up for more than a century.
Barry Sanders' highlights sold Buicks. Johnny Manziel's name on the back of a jersey sold apparel. The result of the players' sweat itself—the games—sold corporate sponsors on advertising with the NCAA.
Read: CBS Sports
Overwatch League Signs Upper Deck Trading Card Deal
Activision Blizzard’s Overwatch League has signed a multi-year deal with memorabilia company Upper Deck to produce trading cards and other licensed collectibles. The partnership is esports first for memorabilia company. The agreement will see trading cards featuring players in the league available through Upper Deck’s digital e-Pack platform, allowing users to buy and open packs, as well as trade cards with fellow fans. Physical versions of digital cards owned by users will also be available to order.
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MKTG – Charlotte, NC
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Foot Locker – New York, NY
VP, Analytics, ESPN+
Disney – New York, NY
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